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Important Insurgency Changes
Forum » Community » General Discussion
Joined: 29th Aug 2015
Rank: Management
Likes 1369
15th Aug 2021

With the new revelations of the Afghanistan conflict I have begun working hard on our public Insurgency mode again, with a primary focus on realism and authenticity. As such I have immediately removed all victory conditions that allowed us to win. Instead, the objective now is to lose as little as possible while playing. 

Little else has changed, but now everything you can do is done with the knowledge that it will be useless. Corruption was added to our GREENFOR troops, which just deducts supply randomly. However, much like in current Insurgency, they're still not actually physically present in the game, anywhere. 

Ultimately, the 'meta' of this game should trend towards pulling out as early as possible, cutting your losses, and doing something else with your night instead. 

To follow are Domination changes based on the War in Donbass, which stalemated.


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Joined: 17th Sep 2012
Rank: Member
Likes 367
15th Aug 2021

Just curious how this is any different to how it currently is with the Server progress getting wiped.... sorry, us pulling out every Saturday when jayman kills the server?

Could we get a detailed changelog please?


It's not a retreat, it's a flank around the world.

Forum » Community » General Discussion
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