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[TECHNICAL SUGGESTION] remove jsrs3
Forum » Information and Rules » Technical Difficulties and Solutions
Joined: 3rd Jan 2014
Rank: Inactive Member
Likes 635
7th Nov 2015

It makes sense to remove JSRS3 from both repos since its PROVEN to be the cause of our statics not aiming; no fancy sound can compensate statics not working


"The truth will win out." president Novak, Operation Flashpoint: Resistance

"We were able to reinforce the reinforcements that were unable to reinforce us."

Joined: 4th Oct 2013
Rank: Public Player
Likes 1022
8th Nov 2015

yea this is true i can confirm


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"magical realism is defined as what happens when a highly detailed, realistic setting is invaded by something too strange to believe"

"doing the average thing - will get you the average results"

"its turns out that common sence - isnt that common"

Last Edit: 8th Nov 2015 by JEFRO
Joined: 23rd Aug 2015
Rank: Public Player
Likes 83
8th Nov 2015

Can confirm, it also interferes with the weapon turrets on some vehicles. Especially the M2 Ridgeback and the RHS vehicles.


"What can go wrong, will go wrong" ~ Murphy's Law

Joined: 12th Feb 2014
Rank: Member
Likes 145
8th Nov 2015

If this is really true, then JSRS lite should not have these issues since there isn't any scripting involved and we'll be able to keep most sound effects.
Last Edit: 8th Nov 2015 by Alkali
Forum » Information and Rules » Technical Difficulties and Solutions
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