I've been at it with managment for months about this and i feel i should make an official post about this, despite the denial that has endured so far:I would like for both Public Server and Private Ops to have 2d scopes available as an alternative to their 3D counterpart, for those who wish.
As ArmA progressed from alpha and more mods have been released 3d scopes have been introduced, now you feel "closer" to your weapon as you don't see plain black outside the scope itself and can admire the details of your stock; it seemd enjoyable at first but after a very short while I got fed up with it as it is far from how it looks IRL and halves down my effectiveness with the weapon compared to its 2d version.
Here is a list of what's worng with it to me:
3d ECLAN scope
- Kills the frames : I always felt that the frames were worst while aiming downsights and MikeMatrix confirmed that the code behind it it's poorly written in the way it loads forward objects.
- It's gamebreaking : I have a TrackIr and I can look away from the scope while aiming, which gives me an unnatural 4X naked eye magnification which is the sign of a terribly designed product even before the code; yu can also twist your head in such a way that, while aiming on the upper reflex you can look thorugh the main scope and see that it is merely a tube with a piece of common glass in it: no bending of the lens or magnification of the image.
- It's less efficient : This might be more personal but I noticed that I hit the target 40% more times with a 2d scope, I think everybody noticed a difference with the new russian units (the ip29 is a BOMB!); wich leads me to often scavange marksman scopes/ m145 mgo scopes
- Doesn't look good : I have aimed down plenty of IRL scopes: (iron sights, holo, CCO, Swarovski's 2x scope for steyr AUG, and even 9x scopes of different lens size) and i can tell you these 3d scopes are FAR AWAY from reality: First of all it feels like looking down the barrel of a cannon: a correctly positioned eye only sees the image in the lens: not the black insides of it; then come all of the silly effects they added to it in an effort to compensate the disastrous aspects: like the random lightrays that appear on it in a more random way than if they were in a kaleidoscope; it doesn't even have the blurr effect that simulates eye focus of aiming with one eye.
2d ECLAN scope
With that being said i must remember that i AM NOT asking for a removal of the 3ds, but merely the implementation of the second one for those who request it.
Adding the option is a piece of cake: add it to the crate of the public in the classes loadouts that have them and put them in the usual bincular crate that we always have to spawn, so only command elements have acces to them and give them to their subordinates who wish to.
Thank for your comprehension.