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TWC Public Installation Guide
Forum » Information and Rules » Announcements Locked
Joined: 12th Feb 2014
Rank: Member
Likes 149
1st Mar 2016

If at any point following the guide you run into difficulty, please pop onto either TeamSpeak (preferably) or onto Discord and ask for help! We're more than willing to ensure you get into action as smoothly as possible.

This installation guide is for our public server only. If you are a new recruit, and wish to join an operation or attend training, please ensure that you add the appropriate repo's. The links for them are located here. Again, if you have any issues please contact someone for help.

Prerequisites
In order to play, you'll need the following:
  • A working microphone
  • ArmA 3
  • TeamSpeak 3 (can be downloaded here)
  • ArmA3Sync (can be downloaded here)

We also have TWC-Sync, the TWC variant of ArmA3Sync. Available on request. It fixes an issue some people occur, as well as having the repo download links pre-loaded. It is not necessary.

Setting Up ArmA3Sync
When you start ArmA3Sync for the first time, it will ask you to select the ArmA 3 executable. By default, you will find the ArmA 3 installation folder here:

C:\Program Files (x86)\Steam\steamapps\common\Arma 3

Select the arma3_x64.exe file.

Once done, you'll want to navigate to the "Addon Options" tab. There, you'll want to click the button with the blue plus and select the folder that has all of your existing mods in it. If you don't have a folder already, it's highly recommended to create a custom one to prevent clashes with other community mods. This is completely up to you, however.



If there was a listing here already, you should go ahead and delete it. You do this by selecting the row, and then hitting the red cross below the blue plus. This will only delete the reference to it, not the files themselves.

Adding the Repositories
If you are using ArmA3Sync, these should come pre-included so you can skip this step. However, some people have had issues in the past and have had to re-add a repo. This is how you do it.

First, you will need to add the repos to ArmA3Sync. This is done by navigating to the "Repositories" tab, and clicking the blue plus to add a new repo. This will pop up with a form asking you to fill out the necessary information.

Copy and paste the public repo link below into the "Public auto-config url" box, and then select import. If done correctly, this should fill out the rest of the information for you and state "Connection success!".



Public Mods:

http://db.thewreckingcrew.eu/public/.a3s/autoconfig


Downloading the Mods
Now that you've added the repo(s) you can proceed to downloading the mods within. In order to do this, select the repo you would like to download, and then click on the button "Connect to repository". This should open a new tab, with the name of the repo you've connected to.

You'll now need to select the tick in the upper left corner to check for existing add-ons. Please note that when you do this for the first time it may take a while to complete. It will be a lot faster in subsequent checks, it's just the very first time it's got to do a lot of crunching!

Once done, the list on the right hand side should now be full of mod names. Tick "select all", and hit the "Start/Resume" button. Hurrah, it should now be downloading all the mods necessary. If you are downloading maps or optionals you can select just the individual mod that you need.



Pro-Tip: If your download is going much slower than it should be, pause the download and click above on "Settings". In that pop-up set "Active Connections" to "10", and resume the download. It should now be going a lot faster.

Modify Launcher Options
If you would like to launch ArmA 3 with some custom options, then proceed to the "Launcher Options" tab. Here, you'll be able to select the profile you would like to launch with, as well as define other options for performance considerations.

If you selected the wrong executable earlier, you can reselect it here, at the bottom.



Launching with Add-ons (and connecting to the server)
On the very first tab "Addons", select the folder "TWC Public" from the right hand side in the "Addon Groups" panel. This will select the mods to launch with from within that folder. Once you've got the whole folder ticked, go to the bottom of ArmA3Sync and change the server to "TWC Public Realism Server" and select "Start Game".

Hurrah, the game should now be launching with all the mods needed in order to play. You'll need to be on TeamSpeak, and once connected in game, it should move you automatically to the correct TeamSpeak channel. If not, move yourself over to the "ACRE - Public" channel, so you can hear others in game. It also tells people that you're connected, so they'll be more inclined to hop on too!



Remember, if you have any issues, to pop onto either TeamSpeak or Discord and ask away!

Optionals
We also have a select few additional mods that aren't necessary for game-play but enhance it, either visually by making explosions more spectacular or by providing higher definition sounds. These are not necessary, they are optional. If you suffer from performance related issues on public, forgo these mods as they can be taxing on some machines.

You can download these in the same fashion as the public mods above. The optional repo link:

http://db.thewreckingcrew.eu/optional/.a3s/autoconfig
Last Edit: 28th Feb 2019 by Bosenator
Forum » Information and Rules » Announcements Locked
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Public at 1900 my dudes
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Now this is an account i haven't been on for quite some time now huh
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let's maybe not keep going until half 1 this time
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Public tonight, 1900
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Well, it`s the middle ages. I would say stonks?
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Banana Bank on public now!
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Sunday Public starting at 1800, be there or be square
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?
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Anybody noticed that the OP is starting in 3 hours and Pre-op Test in 4 hours by our calendar? Somebody done goofed
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potassium patrol when we get more players on
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pub time
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