I am in the process of rewriting a good portion of the old Public Insurgency, I will keep a change log of everything I do in here so people know. As always, any help you are willing to give is welcome! It will play as of now but I will hold off putting it on the server unless people want to play it right now
Change Log- Base box is now a limited arsenal per role with tidier code. (Base box still there for now)Justification: Easier to config new units, less event handlers to suck up performance, unlimited ammunition at the base. The hope is that it will make Domination and Insurgency use the same system and will make adding new maps easier.
- Changed the coding for spawning boxesJustification: Cleaner code, less code, same system for the player in theory
- Removed player insurgentsJustification: It was fun for the people being the insurgents but was just annoying for people playing the game. If you want PvP we can look at PvP game modes
- Removed Campaign ModeJustification: It pretty much turned insurgency in to Domination when a Platoon HQ logged on, at that point just go and play Domination.
- Removed various antiquated and unused code. Justification: Wasn't actually getting used and some of it now a base feature of ACE anyway.
- Removed various restrictions.Justification: A lot of it was unneeded and simply there to detract from the player experience. More will be removed as playtesting finds issues and some may be readded if aspects/ the spirit of the game are abused (Hint: Don't be that guy).