Apply for Membership
Don't forget to vote!


Recent Donations
€25.00 EUR
22 hours ago
[TWC] Patty Evans
€15.00 EUR
4th Nov
[TWC] Mr T
€10.00 EUR
19th Sep
[TWC] Nathan
£33.23 GBP
31st Jul
[TWC] Sarge
$5.00 USD
19th Jul
Next »
Online Members
[TWC] Ross
Online now

[TWC] Cryogenic
Online now

[TWC] The_Spine
Online now

[TWC] lockoncap
18 minutes ago

[TWC] Ghostie3k
19 minutes ago

[TWC] Theo Papas
21 minutes ago

[TWC] Grusey
26 minutes ago

[TWC] Robot
26 minutes ago

[TWC] Patty Evans
27 minutes ago

Captain Austalia
37 minutes ago
Online Guests: 24
Time Zones







Public Changelog 25/04/18
Forum » Public Server » Public Server Announcements
Joined: 26th Jul 2016
Rank: Management
Likes 1189
25th Apr 2018

We built a forward base in public recently and I noticed that it's not very useful for anything other than respawning, but if the players respawn here then they run out of vehicles to get to their section. It’s also missing a few creature comforts. With this in mind I've added a few new features:

Ammo spawning- leaders can now spawn ammoboxes from the big vehicle ammobox, provided the forward base has been activated from the table.

Vehicle repair- the vehicle repair (and rearm/refuel) system from base can now be used from the forward base box. This has a small radius and a timed repair but will not use tickets, and will replenish the wolfhound’s tickets if it’s nearby.

Vehicle spawn- leaders and 2ic’s can now spawn a small selection of light vehicles. Selecting the option from the vehicle ammobox will spawn softtop land rovers and gpmg wmik’s, the amount of which depends on the amount of players in the server. These will not respawn, and if you want something heavier then bring it in from base. This feature was put in because it was too difficult to bring all the forward base vehicles, self defence vehicles like wmik’s and jackals and survivability vehicles like the wolfhound along with whatever vehicles you wanted to run ops with. This will give you a minimal baseline offensive force to work with, so you don’t get all the way to setting up a forward base and then find out you can’t do anything.

All in all this should make the forward bases useful enough to become a home from home, especially on the big maps like reshmaan where bringing vehicles in is a huge endeavor. The long run of reshmaan is proving really useful in gathering data, and I’m considering raising the general point limit of insurgency maps back up to 1000 or potentially higher to keep this playstyle, because having it lower put more focus on points than teamwork.

I’ve also toned down the protection on the vehicle respawn system, to only have the check for vehicle corpses and not the check for working vehicles. This means that the game will still delete dead vehicles to make way for new spawns if they’re destroyed in base, but if a live vehicle is parked in the wrong spot then it will spawn inside it, like before. The reason I’m doing this is because I don’t have a method of more accurately determining the spawnzone clearance currently, so it was causing too many hung spawns.

As with other changelogs this week, they won’t be in effect until either next week or the next server restart, which will only happen if something goes wrong. I’m putting them up in small (ish) chunks like this because I may change past things in future and it would become confusing.

I'm the public server manager. I might forget to remove that from this signature when I inevitably go insane.

Forum » Public Server » Public Server Announcements
Please login or register to reply.
Chat Box
[TWC] Hobbs 15:38
Captain Austalia 15:34
Pub tonight??/
Badger 1st Dec
Ah, damn. I'm in a D&D game in an hour.
[TWC] Hobbs 1st Dec
about 2 hours from now
Badger 1st Dec
What time is Public starting?
[TWC] Aleyboy 1st Dec
Public tonight!
[TWC] Theo Papas 1st Dec
hi back
Vieira 1st Dec
I'm back.
[TWC] Hobbs 29th Nov
Pub time
[TWC] Hobbs 29th Nov
In a couple hours yeah, im not up for another 7 hour jobbie lol
[TWC] Condoxy 29th Nov
[TWC] Aleyboy 29th Nov
Public tonight legggoooo
[TWC] Sarge 29th Nov
"Du Preez" I see we are growing our South African contingent
[TWC] Mc_Jazza 29th Nov
Loving all these screenshots, thanks everyone!
[TWC] Ross 29th Nov
If you have any questions, jumping in the discord would be the best thing to do
[TWC] Ross 29th Nov
Hello Michael!
Michael du preez 29th Nov
[TWC] Sarge 28th Nov
Joining Time for the OP!
[TWC] Harry 28th Nov
Might run a bit late. Stuck in traffic
[TWC] Sarge 28th Nov
Operation KLIPKLOP
3 Days, 2 Hours, 23 Minutes and 10 Seconds
Newest Players
21 hours ago

[TWC] Ghostie3k
1 day ago

2 days ago

Michael du preez
3 days ago

3 days ago