Apply for Membership
Don't forget to vote!
Donate

Donate

Recent Donations
Bill The Penguin
£10.00 GBP
3 days ago
[TWC] Grusey
€5.00 EUR
12th Jan
[TWC] Wumkin
$8.00 USD
29th Dec 2020
[TWC] Captain Austalia
€10.00 EUR
24th Dec 2020
[TWC] Aleyboy
€40.00 EUR
5th Dec 2020
Next »
Events
Online Members
[TWC] LessThanDave
Online now

[TWC] Theo Papas
Online now

[TWC] Rik
Online now

[TWC] Cryogenic
19 minutes ago

Rull
23 minutes ago

[TWC] Harry
24 minutes ago

[TWC] Ross
31 minutes ago

[TWC] Tooit
47 minutes ago

[TWC] dinoscool3
53 minutes ago
Online Guests: 23
Time Zones

UK

15:36:01

EU

16:36:01

US EST Time

11:36:01

Public Changelog 27/05/18
Forum » Public Server » Public Server Announcements
Joined: 26th Jul 2016
Rank: Management
Likes 1204
27th May 2018

There’s now a chance that AA infantry will spawn near strongholds, HVT’s and caches.

The heli spawning system has proven popular so I’ve migrated it to plane spawning. It doesn’t benefit much from it in terms of increased variety, but it does allow pilots to choose between the infantry/paradrop hercules and the VIV hercules, and as with the heli system it allows pilots to get a new aircraft if the old one gets shot down. The numbers are:

6 players to spawn a herc
8 players to spawn a harrier
12 players to spawn an A10 

The A10 needs more players than the harrier because the harrier’s on a light loadout

The hercs have a 2 hour cooldown, and the CAS aircraft have a 4 hour cooldown. Don’t crash.

On the heli front, I’ve changed some numbers slightly, with the end goal basically being that the chinook can be spawned at 4 people. This is because it’s much more common than the gazelle irl.

Players in the fire support team (FST) can now spawn Coyotes from the spawner at the main base. These have room for 4 people and a large amount of supplies, and if there are more than 6 people on the server then the GMG variant is available to choose from as well if you’re taking on a stronghold where there are no civilians.

Only 2 Coyotes may be active in the AO at a time, and FST players have the option to return the vehicle via ace interaction if it’s near base.

I believe I’ve found the problem with our hostage situations. It looks like there was flipped logic for the check for nearby players as well as the check for the time running out, so strange things were happening. I ‘think’ I’ve fixed it, but testing will need to be done.

On a separate note, this is the kind of message you get as the interpreter if your PRC152 is on the correct frequency:



This is an example of the player being near a stronghold, a particularly strong one in this case (currently on the southern end of clafghan on the public server). In future I’ll be putting radios into HVT’s inventories that are on the correct frequency, so someone can check the HVT’s body and find out the frequency that way.


I'm the public server manager. I might forget to remove that from this signature when I inevitably go insane.

Forum » Public Server » Public Server Announcements
Please login or register to reply.
Chat Box
[TWC] Ross 25th Jan
Pub time!
[TWC] Condoxy 24th Jan
anyone up for some public
[TWC] Condoxy 24th Jan
guys sign up we need a company op this week
[TWC] lockoncap 24th Jan
2 min
[TWC] Captain Austalia 24th Jan
IT DO BE KINDA COOL IF THE ROLE SHEET WAS UP
[TWC] Mr T 24th Jan
Fortunate son plays....
[TWC] Harry 24th Jan
This week's op will be a Vietnam MMO. I highly recommend you start downloading unsung now (it is in the joint op repo) it is a large mod.
[TWC] Ross 23rd Jan
Join for the op!
[TWC] Ross 23rd Jan
Join now for Preop!
SJM505427 23rd Jan
Must have a weird life
[TWC] zurxo 23rd Jan
I know, right?
[TWC] Ross 23rd Jan
Imagine not signing up for the op
[TWC] Mr T 23rd Jan
badumtiss.....
[TWC] Lukey 22nd Jan
U like dat pun?
[TWC] Lukey 22nd Jan
I'm losing patience with people not signing up, including myself! RRRRRREEEEEEEEE
[TWC] Ross 22nd Jan
Pub time!
[TWC] Mr T 22nd Jan
I can't wait for Operation PATIENCE
[TWC] Ross 22nd Jan
Pub tonight!
[TWC] Ross 22nd Jan
Remember to sign up for the op!
Countdown
Operation THUNDERBOLT
3 Days, 2 Hours, 43 Minutes and 59 Seconds
Newest Players
Rull
2 days ago

Bill The Penguin
3 days ago

Jacob
5 days ago

Solitare505
19th Jan

kai12121212
14th Jan
Roster