Various loadout bugs. Some guys have 40mm that shouldn't, some guys have the wrong weapon attachments and weapons etc with stuff like the marksman. Most of these are already fixed on my test build but with me being busy with life I've got half and half and I'm not going to commit half and potentially break something just to get it in with this particular update.
WMIK's don't have javelin tubes and CLU's. They will get tubes in them with the ability for the rifleman AT to get a CLU and tube out of the base box, and they will also get multiple boxes of their turret ammo so they don't keep running out of ammo
Blackhawk on reshmaan being invisible. Again this is a thing I can do fairly easily locally, but committing it without testing would be dumb (I am clumsy and the game doesn't like me)
Other bugs that have been reported in the relevant thread. They will be sorted once my life gets back in balance, but things are going to be a little slow on my end for a couple weeks. Bear with me, I'll still be doing events on the server whenever I can