Home
Forum
Mods Guide
Contact Management
Teamspeak 3
Apply
Donate
Downloads
Log In
Register
Apply for Membership
Don't forget to vote!
Donate
Goal:
€40 EUR
Raised:
€0.00 EUR (0%)
Select Currency:
$ US Dollar
£ UK Pound
€ Euro
$ Canadian Dollar
$ Australian Dollar
$ New Zealand Dollar
kr Swedish Krona
Recent Donations
Jack
kr6.90 SEK
20th Feb
[TWC] Squid
€6.90 EUR
18th Jan
[TWC] nickthegreek
$10.00 USD
6th Jan
[TWC] Vieira
€10.00 EUR
28th Dec 2022
[TWC] Grusey
kr6.66 SEK
17th Sep 2022
Next »
Events
Time Zones
UK (UTC)
14:04:05
EU (UTC +1)
15:04:05
US EST Time
09:04:05
[TWC] Frontlines
Forum
»
Public Server
»
Public Server Announcements
Page: 1 of 1
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
16th Jan 2022
A new public game mode has been added to the public server!
TWC Frontlines is essentially a rewrite of KP liberations with more features and better server performance. When beginning a new play through, you are spawned at a random location on the map at a newly established FOB (one building) and many enemy held objectives to capture. While the base starts as one building, you can/will build it up with radars, special buildings and walls/defences if you want.
You operate on three types of currency; Supplies, Fuel and Ammo. As you capture objectives, there may be one of these types of supplies lying around that you can load on the back of a truck and take back to the FOB. There are factories that you can capture which will produce resources, then you can either pick them up yourself or send a ‘convoy’ who will bring the supplies. Different things to buy include; base building materials, ammo, heavy weapons, medical supplies, vehicles, etc.
Any command role can buy stuff and manage factories and supplies at the FOB using their ace menu.
Because you are essentially ‘Liberating’ the country, you can work alongside insurgent forces who you can ask to assist you in attacking an objective or various other tasks. You need a certain level of reputation with the civilian population to get this. Killing civilians and destroying buildings lose you reputation. If it gets low enough, the insurgents may turn on you.
Similar to civilian reputation, enemy threat will increase through your actions and affects difficulty. If it’s high enough, they may attack your base. They will also conduct attacks on areas held by you and retake objectives if you don’t react. Threat can be reduced by doing side objectives.
There are also various secondary objectives that you can choose from which give you various kinds of supplies and perks depending on which ones you do. You could literally join and just do logistics if you wanted.
Furthermore, progress is consistent and will remain through any amount of server restarts unless reset by an admin. There are many more features that will become apparent once you play.
Currently, you can use the Arsenal at the base to get more ammo, med supplies etc although I would like to phase this out and only use ammo boxes which cost supplies for re supply, happy to take opinions on this- just give me a message or reply to this post.
At present, we have 2014 British Forces on Altis, I do plan on making another map and faction once bugs and configs are worked out. I will put out a vote when the time comes.
Known issue at the moment is the ‘give medical aid’ secondary objective doesn’t work for us as it is set up for new ACE medical.
+8
Liked this
"Pervigilans"
Last Edit: 16th Jan 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
17th Jan 2022
Changelog 17/01/2022
Fixed:
-Capturing enemy personnel at the FOB now works and gives Intel, this is one of the best ways of gaining intel so try and capture as many enemies as you can.
Known Issues:
-‘Provide medical aid’ secondary objective doesn’t work for us as it is set up for new ACE medical. I have put what I think is a fix to this in the github, just needs approved.
- Frontlines inbuilt full heal system at the medical building doesn't work, I have manually in zeus set the building to be a medical building now but can't test this alone. Should allow PAKs to be done.
- I have made TWC specific ammo boxes but they haven't been put in the repo yet.
Note: the FOB side mission we did last night did work, I just didn't understand how to complete it. You need to ACE interact on a laptop and destroy the Huron crates to complete.
+2
Liked this
"Pervigilans"
Last Edit: 17th Jan 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
18th Jan 2022
Changelog 18/01/2022
Removed:
- Free Respawn Helicopter, everyone seemed to crash it. Replaced with Ambulance for now.
Added:
- Night Vision in the arsenal,
- Stingers in the arsenal, no StarStreak available,
- Glock 17 to the Arsenal,
- Rolled up uniform sleeves to the arsenal,
Changed
- Most basic base building supplies are now free,
- Increased ratio of Blufor to Opfor to capture a sector, need to kill/ force surrender more to complete.
Known issues:
- As per previous post.
+2
Liked this
"Pervigilans"
Last Edit: 18th Jan 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
19th Jan 2022
Changelog 19/01/2022
Added:
- Added an Engineer Team, not really sure what they do but they are configged in frontlines. I assume fix vehicles.
Changed
- Non armoured vehicles (Trucks, UAZs and GAZ's) are now crewed by MSV Russians (Same as the Infantry), APCs and Tanks are still default old timey Russian Crewmen. May change at least APC crews to MSV but I don't get a say on which units crew them. i.e. they could spawn crewed by three machine gunners.
- Increased squad size of the Russians from 8 to 12, should increase the difficulty. Could be increased again to 16 but I'm mindful of the performance hit this may induce.
Fixed
- Thanks to Aleyboy, the medical buildings that we can build in the FOB now work fully, they increase your medical ability and should allow PAKs to be done.
- The Provide Medical Aid now works, it spawns civilians with random injuries that you need to go and heal. There is also a 75% chance that there will be injured civvies after you take a town, these are marked on the map by red circles inside the town.
Known issues:
- I have made TWC specific ammo boxes but they haven't been put in the repo yet.
Edit: the search for a medical fix continues
+2
Liked this
"Pervigilans"
Last Edit: 19th Jan 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
20th Jan 2022
Changelog 20/01/2022 (hopefully the last one for a while!)
Fixed
- Took stuff not used by TWC out of arsenal, Blood, Splints, Surgical kit, etc
- Added suture kit to arsenal
- Finally fixed the medical buildings to allow paking etc.
- Supply bases now spawn Russian Vehicles rather than CSAT
Known issues:
- As before
+2
Liked this
"Pervigilans"
Last Edit: 21st Jan 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
15th May 2022
Changelog 15/05/2022
Added
- LCU MK10 to build Menu,
- GPMG/HMG/GMG Tripod to Arsenal,
- Basic backpack types to Arsenal,
- 343, 148, 117 radios to Arsenal,
- Two basic optic types to the Arsenal,
- TWC suture kit, saline bags and PAK to the Arsenal,
- Apache to Build Menu,
- MTVR Ammo Truck to Build Menu.
Fixed
- Wildcat Spawning in AAF colours,
- Tank Crew not being able to get in tanks,
- Tank Crew/Commander are now Engineers,
- Spotter had no optic.
Known Issues:
- As before
+1
Liked this
"Pervigilans"
Last Edit: 15th May 2022 by
Ross
[TWC] Ross
Joined: 25th Apr 2020
Rank: Management
Likes 320
16th May 2022
Changelog 16/05/2022
Added
- Various weapon attachments, Grips, Lights etc (play tactical barbie with your gun),
- Different SA80 Variants to Arsenal,
- Two British Pistols to Arsenal,
- Static AA Stinger station to build menu,
- Cargo Sling to Arsenal.
Changed
- 2 and 3 section are now Mechanised and Armoured, no change to loadout- just section makeup.
- Tank Crew now wear tank overalls.
Fixed
- You will now spawn with a map in your inventory but will need to move it in to the map section to use it, think it is the best I can do. edit- I figured it out, you will now spawn with a map.
+1
Liked this
"Pervigilans"
Last Edit: 16th May 2022 by
Ross
[TWC] Solitare
Joined: 19th Jan 2021
Rank: Member
Likes 73
16th May 2022
NICE hope to get on sometime soon
+1
Liked this
Kernow bys vyken
Forum
»
Public Server
»
Public Server Announcements
Page: 1 of 1
Please login or register to reply.
Countdown
Operation One Fire
0 Days, 0 Hours, 0 Minutes and 0 Seconds
Recent Forum Posts
Future of TWC
[TWC] Dr. Fegg
26th May
·
Last
Operation OAK
[TWC] jayman
6th May
·
Last
Operation AUTOUR
[TWC] Crabb
29th Apr
·
Last
can't find the publi...
[TWC] Tooit
27th Apr
·
Last
Operation IRON
[TWC] Scroto
22nd Apr
·
Last
EXCURSION Pictures a...
[TWC] jayman
15th Apr
·
Last
Operation EXCURSION
[TWC] GunRunnerSMGEE
15th Apr
·
Last
RIFLE Pictures and V...
[TWC] jayman
2nd Apr
·
Last
Operation RIFLE
[TWC] Mr T
1st Apr
·
Last
Operation GONDOLIER
[TWC] SJM
24th Mar
·
Last
Online Members
[TWC] Harry
15 minutes ago
Online Guests: 14