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Hostage Situation Markers
Forum » Public Server » Public Server Bug Reports
Joined: 27th Sep 2014
Rank: Member
Likes 232
10th Aug

Location: Taki Ins, Ravanay & Lalezar Oilfields

Roles: USMC & Turp

Time: Sometime previously and last night

Expected Behaviour: 
Upon accidental murder of a hostage or releasing a secured hostage back at main base, a intel marker is added to the situations location to mark it as complete for future patrols information. As currently works for Caches & HVTs. Possibly even deleting now redundant intel radius markers but I might be making that bit up. 
Actual Behaviour:
Of the two hostage situations on the current Taki Ins, one must have been previously failed as listed on task menu, and the other we secured and returned to base successfully, but intel markers are still present with no new markers to indicate the situation is no longer actually there. 


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Last Edit: 10th Aug by Mc_Jazza
Joined: 26th Jul 2016
Rank: Management
Likes 1143
10th Aug

Yep working on it long term, it's supposed to remove the proximity markers and, if the hostage was killed, mark where he was killed. I've had a few ideas recently so I'll have another crack at it soon, cheers for the report


I'm the public server manager. I might forget to remove that from this signature when I inevitably go insane.

Joined: 27th Sep 2014
Rank: Member
Likes 232
10th Aug

Ah Sorry, did have a quick look through the forum to check I wasn't double posting. Thanks for the info


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Last Edit: 10th Aug by Mc_Jazza
Joined: 26th Jul 2016
Rank: Management
Likes 1143
10th Aug

Nah you're good, I think Sax mentioned it ages ago and I've tried a few different methods since then but it's been long enough that a new report is no problem at all


I'm the public server manager. I might forget to remove that from this signature when I inevitably go insane.

Forum » Public Server » Public Server Bug Reports
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