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[Zargabad Insugency 90's] Hostile Civ Holsters
Forum » Public Server » Public Server Bug Reports
Joined: 24th Mar 2014
Rank: Inactive Member
Likes 31
11th Oct 2018

AO Name :Zargabad Insurgency 90's
Role: Hostile Civilian AI
If not :at the AO the exact location in base/towns:NA
Time :18:50 BST 11th of October 2018
Expected behaviour: Hostile Civilian would remain Hostile.
Actual behaviour:Civilian fires one shot from their pistol, and then holsters the weapon. Doing this some how grants the Civilian unusual resistance to death but the Civilian is ultimately not entirely immortal.
Additional information:Here is a screen shot showing just how many shots it took before this glitched Civ died.

Joined: 26th Jul 2016
Rank: Management
Likes 1200
11th Oct 2018

This is a fun one, there's a couple of things going wrong:

1: The civ gets scared of his own gunfire, causing him to holster his weapon. There's a metric that I put in place a couple weeks back to detect whether the civ has turned but it hasn't been linked into the scaredy cat system yet. Shouldn't be too difficult to fix, once that's in the turned civs will be more committed.

2: I reckon the immortality is the server groaning at the paradox of having a scared enemy (it's not really equipped to do scared + weapon at the same time) so while you were pumping it full of bullets the server was having an existential crisis, then it caught up eventually and realised you'd killed him ages ago. Either that or he was just the chosen one, in which case congrats I guess.

I'm the public server manager. I might forget to remove that from this signature when I inevitably go insane.

Forum » Public Server » Public Server Bug Reports
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