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TWC in 2017 and beyond
1 Comments · Likes · Like · 1st Jan 2017
First and foremost, happy new year everyone! I hope you've all had a great winter break.

2017 is shaping up to be an exciting year for TWC, with many projects in the pipeline that we're proud of. We wanted to take this time to announce a few of those. We're hoping you'll be looking forward to these developments as much as we are.

In addition to seeing a continuation of the very successful Weekend Warriors events, we'll be seeing more ad hoc activities during the week. As voted by the community, we'll be trialling TvT missions on public, development of those is currently under-way. Finally, there's a continued effort to revise current content to bring it up to our increasing quality levels. As always, your input is wanted in the public server feedback so we can continue upwards.

We're very excited to be having a joint-operation in a couple of months with our German and American friends. More details on this will be forthcoming. TWC Config and the framework will be continued to be revised and expanded upon. There's also been great strides in content being created by members, to give us more force-type options in our other eras, which we're very thankful for their effort. Any ideas for further improvement is always welcomed in the operations suggestions forum.

As some of you are aware, there's been an effort by a few of our members over the last few months in creating a series of Standard Operating Procedures for us. We're very thankful for their time and dedication, and these will be coming soon™. We've already consolidated a few of our qualifications so that they make more sense, and we'll be continuing to revise our courses to ensure they're both valuable and memorable. We're also working on training reinforcement sessions, a custom map, quiz-able courses for our shorter qualifications and potential gamification.

We're currently in the process of upgrading our hardware to give us more capability for both public and operations. The new website is expected to launch this first quarter, and will be continued to be improved throughout the foreseeable future. We're excited with the tools this will give us, to allow for us to deliver a better experience for everyone. We're always reviewing and consolidating our mods where possible, but we're also always looking to give mission makers the options they wish for. As part of that, we'll be reviewing our stance on Apex shortly.

As you can see, there's a lot here we're excited for and there's a few other projects too early in the process to announce yet. We've had an interesting 2016, and we're looking forward to 2017 as it's shaping up to be an exciting year. Thanks again for being part of the enjoyable experience we log in each week for.

1st Jan 2017 TheLocalPub
Oh and also... Remember to vote!
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[TWC] Alex Macca 20:49
Who'shopping on public
[TWC] Björn 11:08
Dont forget to vote! :0
[TWC] Harry 18th Oct
and the can is just gas
[TWC] Fro 17th Oct
[TWC] LessThanDave 17th Oct
I'd say similar to trying to sign your name on a postage stamp, with spray paint, from 3 feet away. If the can of spray paint had 450 different buttons, all of which are unmarked
[TWC] Lukey 17th Oct
Can confirm.
[TWC] Bosenator 17th Oct
literally worse than hitler
[TWC] Lukey 17th Oct
On a scale from 1 - bad, how bad is it playing DCS with mouse and keyboard?
[TWC] Hobbs 16th Oct
pub time
[TWC] Dazzort 16th Oct
I would.
[TWC] Björn 16th Oct
[TWC] Alex Macca 16th Oct
if i was to make a exile server for us to pay when no one is on public or operations who would play? would like to know
[TWC] LessThanDave 15th Oct
[TWC] Bosenator 15th Oct
Ah forgot to update the thread, thanks for the reminder Dazz. Gimmie a PM for what you need, and I'll sort you out.
[TWC] Björn 15th Oct
Dont forget to vote!
[TWC] Dazzort 15th Oct
Is Timme active? Does anybody else train his subjects?
[TWC] Harry 14th Oct
When blufor are dangerously close but completely unaware
[TWC] Hobbs 13th Oct
Make sure to check your repos before tonight, maps included
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